.\" $NetBSD: lua.4,v 1.5 2014/07/26 20:04:05 wiz Exp $ .\" .\" Copyright (c) 2013 Marc Balmer .\" .\" Permission to use, copy, modify, and distribute this software for any .\" purpose with or without fee is hereby granted, provided that the above .\" copyright notice and this permission notice appear in all copies. .\" .\" THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES .\" WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF .\" MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR .\" ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES .\" WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN .\" ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF .\" OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. .\" .Dd July 25, 2014 .Dt LUA 4 .Os .Sh NAME .Nm lua .Nd control in-kernel Lua states .Sh SYNOPSIS .Cd "lua*" .Pp .In sys/types.h .In sys/lua.h .Sh DESCRIPTION The .Nm device allows to create, control, and delete Lua states in the kernel through an .Xr ioctl 2 interface. Moreover, .Nm can be used to load Lua scripts into a Lua state and to assign modules to an existing state, i.e. perform the equivalent of the Lua command .Em require . .Nm is also used to retrieve information about currently active Lua states. .Sh LUA MODULES Lua modules are used to provide functionality to Lua scripts not available in the language itself, e.g. to access core kernel functionality like printing text on the console. Unlike in user space Lua, where Lua modules are files in the filesystem, modules must be provided to .Nm in the form of loadable kernel modules that register their functionality with .Nm . Modules are loaded using the .Ic require Lua command; whether this command is available or not is controlled by a .Xr sysctl 8 variable. .Nm by default tries to load a kernel module named .Em luafoo.kmod when it encounters the Lua command .Em require 'foo' . .Sh SYSCTL VARIABLES The operation of .Nm can be controlled by means of the following .Xr sysctl 8 variables: .Bl -tag -width XXXX .It Dv kern.lua.autoload When set to 1, .Nm tries to autoload kernel modules. .Pp The default value is 1. .It Dv kern.lua.bytecode When set to 1, loading of Lua bytecode is allowed. .Pp The default value is 0. .It Dv kern.lua.maxcount When set to a value > 0, .Nm limits the number of instructions executed to this number. .Pp The default value is 0. .It Dv kern.lua.require When set to 1, enables the .Em require command in Lua. .Pp The default value is 1. .It Dv kern.lua.verbose When set to a value > 0, verbosity is increased. .Pp The default value is 0. .El .Sh IOCTL INTERFACE The following structures and constants are defined in the .In sys/lua.h header file: .Pp .Bl -tag -width XXXX -compact .It Dv LUAINFO(struct lua_info) Returns information about the .Nm states in the .Fa lua_info structure: .Bd -literal #define MAX_LUA_NAME 16 #define MAX_LUA_DESC 64 struct lua_state_info { char name[MAX_LUA_NAME]; char desc[MAX_LUA_DESC]; bool user; }; struct lua_info { int num_states; /* total number of Lua states */ struct lua_state_info *states; }; .Ed .Pp .It Dv LUACREATE(struct lua_create) Create a new named Lua state with name and description in the .Fa lua_create structure: .Bd -literal struct lua_create { char name[MAX_LUA_NAME]; char desc[MAX_LUA_DESC]; }; .Ed .Pp .It Dv LUADESTROY(struct lua_create) Destroy a named Lua state. .Pp .It Dv LUAREQUIRE(struct lua_require) Perform the equivalent of the Lua command .Em require in a named state. The name of the state and of the module name is passed in the .Fa lua_require structure: .Bd -literal #define LUA_MAX_MODNAME 32 struct lua_require { char state[MAX_LUA_NAME]; char module[LUA_MAX_MODNAME]; }; .Ed .Pp .It Dv LUALOAD(struct lua_load) Load Lua code from the filesystem into a named Lua state. The name of the state and the path to the Lua code are passed in the .Fa lua_load structure: .Bd -literal struct lua_load { char state[MAX_LUA_NAME]; char path[MAXPATHLEN]; }; .Ed .Pp The path element of the .Fa lua_load structure must contain at least one .Sq / character. .Pp .El .Sh FILES .Bl -tag -width "/dev/lua" -compact .It /dev/lua Lua device file. .El .Sh SEE ALSO .Xr ioctl 2 , .Xr luactl 8 .Sh HISTORY The .Nm device first appeared in .Nx 7.0 . .Sh AUTHORS .An -nosplit The .Nm driver was written by .An Marc Balmer Aq Mt mbalmer@NetBSD.org . .Sh CAVEATS The .Nm device is experimental. Incompatible changes might be made in the future.