Index of /archives/text/CTAN/graphics/sketch
Name Last modified Size Description
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Doc/ 2008-08-09 13:36 -
y.tab.h 2008-08-09 13:36 3.5K
y.tab.c 2008-08-09 13:36 73K
version.h 2008-08-09 13:36 403
version.dat 2008-08-09 13:36 57
updates.htm 2008-08-09 13:36 4.5K
symbol.h 2008-08-09 13:36 2.9K
symbol.c 2008-08-09 13:36 9.4K
sketch.y 2008-08-09 13:36 17K
sketch.l 2008-08-09 13:36 7.4K
scene.h 2008-08-09 13:36 4.9K
scene.c 2008-08-09 13:36 40K
resource.h 2008-08-09 13:36 1.2K
parse.h 2008-08-09 13:36 1.1K
opts.h 2008-08-09 13:36 3.0K
opts.c 2008-08-09 13:36 13K
memutil.h 2008-08-09 13:36 1.7K
memutil.c 2008-08-09 13:36 1.4K
makever.pl 2008-08-09 13:36 2.3K
makefile 2008-08-09 13:36 4.1K
main.h 2008-08-09 13:36 890
main.c 2008-08-09 13:36 3.1K
lex.yy.c 2008-08-09 13:36 68K
langver.h 2008-08-09 13:36 625
langver.c 2008-08-09 13:36 2.1K
global.h 2008-08-09 13:36 2.7K
global.c 2008-08-09 13:36 4.1K
geomio.h 2008-08-09 13:36 1.2K
geomio.c 2008-08-09 13:36 1.8K
geometry.h 2008-08-09 13:36 13K
geometry.c 2008-08-09 13:36 29K
expr.h 2008-08-09 13:36 2.9K
expr.c 2008-08-09 13:36 13K
error.h 2008-08-09 13:36 1.2K
error.c 2008-08-09 13:36 2.9K
emit.h 2008-08-09 13:36 1.2K
emit.c 2008-08-09 13:36 23K
dynarray.h 2008-08-09 13:36 12K
cmdline.h 2008-08-09 13:36 1.9K
cmdline.c 2008-08-09 13:36 7.5K
bsp.h 2008-08-09 13:36 2.5K
bsp.c 2008-08-09 13:36 32K
README 2008-08-09 13:36 703
Data/ 2008-08-09 13:36 -
COPYING.txt 2008-08-09 13:36 34K
Sketch
(c) 2005, 2006, 2007 Eugene K. Ressler
Sketch is a simple system for producing line drawings of
three-dimensional objects and scenes. It began as a way to make
illustrations for a textbook after we could find no suitable tool
for this purpose. Existing scene processors emphasized GUIs and/or
photo-realism, both un-useful to us. We wanted to produce finely
wrought, mathematically-based illustrations with no extraneous
detail and be able to easily overlay TeX math and text. The input
language is reminiscent of PSTricks, so will be easy to learn for
current PSTricks users. It generates either PSTricks or TikZ/PGF
code as output. See http://www.frontiernet.net/~eugene.ressler .