-Campaign mode-
Operate girl, and please take to the destination her. The scenario of this mode becomes all Japanese now.
The progress is automatically stored temporarily. If you return from menu to weapon choice or title, you can play from continuance.
When you play from a continuance, you can change the item except the difficulty.
And it is saved temporarily in the same way when she fell down.
However, it's saved place temporarily it starts next when before she falls down.

The data which you saved temporarily disappear when finish game without saving it with a title.
Please finish a game after saving it with a title by all means.

All the event scenes can skip. In addition, there is multi ending.
As for the big boss monster of the size, only a central shining part becomes the damage.

The rock can be destroyed. Fundamentally, map change can be done on the point of a round mark.


Campaign mode-Select scene
*Setting
With a cursor control key can
change Difficulty, Weapon and Skill.
Choose difficulty directly by pushing the decision key with Difficulty.

*Difficulty
This influences strength and the acquisition item of the enemy.
Difficulty is ten phases first. And Difficulty from Difficulty
that cleared the game to ten phases of comes to be available.

*Main weapon
Weapon equipped with at the time of a play start.

*Sub weapon
Weapon which is usable when change it during a play.

*Main skill
In the case of Active skill, it's skill to use it when don't hold gun.

*Sub skill
In the case of Active skill, it's skill to use it when hold gun.

*Start
Start the game by the contents which you decided.

Campaign mode-Play scene
1-SCORE
It's a current score.
A lot of scores enter by strong enemy and combo.

2-Kills
The number of enemies whom you killed.
It's reset when you continue.

3-TIME
Elapsed time of this play.
It's reset when you continue.

4-Items
When enemy fell down, it sometimes appears in the place.
Chocolate Some her HP recover.
Pancake Some her SP recover.
Bomb Kill all enemies. However,
point and kill number don't increases.
The combo time is extended among combos.
Barrett You gain Bullet of weapon equipped with now.

5-Enemy
It's the monster attacking her.
Strength are different by the same monster little by little.

6-COMBO
Combo is chained for 10 seconds after killing an enemy.
Score rises so as to be chained a lot,
and bonus when gain connected to more.
7-Main skill
In the case of Active skill, it's skill to use it when don't hold gun.
When use the skill, it's displayed.

8-Sub skill
In the case of Active skill, it's skill to use it when hold gun.
When use the skill, it's displayed.

9-Status interface
You can confirm Weapon and Bullet and skills.
Depending on her remainder physical strength,
the color in the frame and her expression change.